Showing posts with label digital life. Show all posts
Showing posts with label digital life. Show all posts

Sunday, May 08, 2022

The Metaverse and Its Implications for the Future of Employment

In response to these trends and shifts, organizations with the financial wherewithal are considering hybrid work arrangements and even planning for a wholly remote workforce in the not-too-distant future. It is at this point that virtual collaboration platforms such as the metaverse become very valuable.

Companies such as Microsoft have already experienced the advantages of the metaverse for their staff. For example, online meetings have made it possible for timid workers who might otherwise refrain from speaking at in-person meetings to feel more comfortable expressing themselves. Additionally, each participant in the meeting will be able to examine the profiles of the employees. Managers and other workers will be able to learn more about them and maybe reach out to them as a result of this. For a firm to be successful, it is critical that its employees feel seen and heard by not just the company, but also by their coworkers and supervisors. Bill Gates - Microsoft co-founder (https://www.usatoday.com/story/tech/2021/12/10/bill-gates-metaverse-work-meetings-predictions/6459911001/ ) - predicts most workers will take their virtual meetings within the metaverse in the next two or three years. He did this prediction on his website, stating – “I predict most virtual meetings will move from 2D camera image grids – which I call the "Hollywood Squares model," although I know that probably dates me – to the metaverse, a 3D space with digital avatars”.

I personally remember how effectively Nortel was using Web.Alive technology for similar use cases. Disclaimer - I used to work for Nortel - There were reviews such as this one by zdnet (https://www.zdnet.com/pictures/a-tour-of-nortels-webalive-virtual-world-for-business/) – “Nortel's new WebAlive world combines a virtual world with fantastic audio to make a business collaboration platform. Here's a preview of that world.” Remember, this was 2008 ! It was also covered by TechRepublic.om - https://www.techrepublic.com/pictures/a-tour-of-nortels-webalive-virtual-world-for-business/

We did bag a few customers – (https://techmonitor.ai/technology/data-centre/nortel_bags_first_webalive_customer_120109) – “Communications vendor Nortel has announced that PC maker Lenovo has become the first company to take advantage of its web.alive virtual world technology in a new online virtual store. Web.alive is a collaborative, browser-based virtual world application aimed at enterprises and according to the company, can provide an immersive, interactive, and web integrated world with 3D voice and graphics.”

However, as usual, Nortel was way ahead of its time by almost a decade and a half. The Market wasn't ready. 

Avaya also tried to keep this alive (pun intended)… https://www.eweek.com/enterprise-apps/avaya-web.alive-creates-avatar-based-collaboration-environment/ although it had to be kind of shutdown by 2016… and now Meta (formerly Facebook) and other tech giants have woken up to the potential of the same technology.

There is a popular construct known as creative destruction that explains how innovation helps forward-thinking companies replace organizations that fail to adapt to technological advances. Think of all the companies that went out of business because they couldn’t adapt to the digital age. Add the disruption of a global pandemic, and you get an economy where only those that modify their practices can survive.

Companies can learn how to navigate these disruptions from the tech industry, where businesses must constantly reinvent themselves to keep up with and surpass the competition and the network that most tech companies are looking to utilize for the future is the metaverse.

People's well-being is dependent on their ability to form and maintain human relationships. The metaverse may aid in the development of interpersonal ties, which are important for those who work from home. Instead of participating in a Zoom conference, picture donning a virtual reality headset and participating in an immersive virtual meeting as an incarnation of yourself. As an avatar, you will be able to engage with other people who are present in the conference via visual and spatial-audio links. A similar sensation would be experienced while dealing with a coworker in a real office.

Consider the possibility that your next meeting may be with customers from Company B. The gathering is taking place on their virtual reality platform. Company B's platform will be interoperable with yours, which will enable you to smoothly transition to their platform for the meeting and interact with their staff. Companies will benefit from the metaverse because it will enable them to save time, reduce travel expenses, and foster relationships that were previously impossible.

New possibilities with the metaverse

As amazing and futuristic as these new technologies are, they can also be incredibly intimidating. Building components for the metaverse include the capacity to host hundreds of individuals in one server (perhaps, future metaverses will be able to accommodate thousands or even millions of people at once), motion-tracking systems that can identify where a person's eyes are, and more

According to Forbes (https://www.forbes.com/sites/forbesbusinesscouncil/2022/03/18/the-metaverse-the-future-of-work/?sh=525396b4267e ) – “Business leaders have realized that we now live in a new era of work and that the standard business practices of old no longer apply. Many understand that to succeed, they need to leverage the benefits of the metaverse.”

Not only have people's views of the virtual world evolved, but so have the possibilities that may arise as a result of it. Growing and developing possibilities will arise as the metaverse area evolves and develops. In response to technology improvements, new career opportunities will be developed. The need for individuals who are informed about the area will grow in the future.

Conclusion

The metaverse type technology began by emerging into everyday life as entertainment, but it took a global pandemic to reset a few things and then speed up its embrace by work culture. The once-in-a-generation event forced most companies to re-evaluate their operations, with many deciding to reduce the in-person office and attempt to transition to a more digital future. This is going hand in hand with the world's gradual transition to a post-pandemic period, technological advancements are having a considerable, life-changing, impact on the human experience in both the physical and digital realms.

Sooner or later, the metaverse will begin to have a greater effect on not just our workplace but also on our general everyday lives, eventually becoming the new normal. The metaverse is the workplace of the future, as well as the future of the whole globe.

Let me know your thoughts.... and as usual - click here to follow this blog!

Sunday, April 24, 2022

Metaverse – Current Trends & Changes

Chief executive officers and executives from related industries believe that the concept of the workplace is changing. Along with the technologies that influence the development of these concepts, there are new ideas about business culture, manager-employee dynamics, the convergence of real and virtual places, as well as the evolution of these ideas.

People think that the metaverse is about living in a virtual existence, when, in my opinion, it is actually an adaptive and functional way for the fictional worlds to join our reality.

According to an article in The Hindu (https://www.thehindubusinessline.com/info-tech/virtual-banks-digital-humans-social-chat-spacesinsides-tcs-metaverse-gameplan/article65267748.ece) – “Metaverse is the new buzzword in the technology world globally, and IT companies seem to be leading the way. IT services major Tata Consultancy Services (TCS) has already started working on several metaverse projects including a “virtual bank” for retail transaction and a non-fungible token (NFT) marketplace using its own blockchain solution, a senior company executive told BusinessLine.”

According to an article in the Business Standard (https://www.business-standard.com/article/companies/ltts-forays-into-meta-world-to-carve-out-business-unit-for-metaverse-122032900666_1.html) – “Amit Chadha, CEO & MD, LTTS shared that while the Coronavirus (Covid-19) pandemic accelerated digital transformation of the business across the globe, the confluence of 5G, digital products, AI and digital manufacturing is finally merging the physical and digital to create a plausible phygital universe.”

According to Yourstory (https://yourstory.com/the-decrypting-story/biggest-trends-metaverse-space/amp) – “One of the biggest trends that is already taking over the metaverse space is Cryptocurrencies and NFTs (Non-fungible tokens). Already more than a $10 billion market, digital items like NFTs can be created, sold, and purchased in an open market, owned by an individual user without interference from a centralised entity

In spite of the fact that some changes had already taken place in the workplace before the outbreak, COVID-19 has demonstrated the necessity of a functional world separate from the real world, has accelerated the consideration of unorthodox practices, and has opened doors for the implementation of new practices. While the pandemic is in progress, businesses that wish to survive and keep personnel are adjusting to these changes. In the post-pandemic age, these changes will almost certainly become permanent.

Over the course of COVID, there has been a growth in the popularity of two significant themes in the metaverse and the future of work: hybrid work and the so-called "Great Reshuffle."

Creator economy is already there in Metaverse! “Internet 3.0” is entirely decentralized. Almost all virtual games or environments that are being built in the metaverse are already selling their assets, avatars, and all usable equipment as NFTs. The value of digital goods is increasing compared to their physical counterparts, for example, NFTs of tweets and avatars are valued higher than some high-priced paintings!

The idea of DAOs which represents Decentralized Autonomous Organizations is another pattern that is assuming control over the metaverse. The metaverse is actually an independent reality that isn't constrained by a brought-together substance. DAOs are advancing step by step and with time, will give clients more command over concluding what they look for from each computerized stage, great or administration

Building components for the metaverse include the capacity to host hundreds of individuals in one server (perhaps, future metaverses will be able to accommodate thousands or even millions of people at once), and motion-tracking systems that can identify where a person's eyes are, and more. 

Companies, brands, and individuals who are aware of these trends and the online culture that exists in the metaverse can develop and expand their digital identities, content, and products to outperform their competitors. The greatest way to expand your brand is to adapt to the ever-changing metaverse and embrace their digital development.

Let me know your thoughts.... and as usual - click here to follow this blog!

Monday, April 11, 2022

Metaverse - Introduction!

The pandemic COVID-19, which is still ongoing, at least in some parts of the world, has had a significant impact on the dynamics of our society. Many individuals lost their employment, but they also had to adjust to fundamental changes in the workplace, which affected millions of people. However, the pandemic also accelerated the adoption of digital both by businesses and by the masses. it’s only a matter of time before the digital verse or the metaverse becomes a reality, given the speed with which technologies and businesses are developing creative ideas surrounding this immersive reality.

The Technology itself is not THAT new, however. We have had these kinds of “virtual worlds” available for more than a decade in the gaming world. There was a second life which way back in 2008 created so much hype that one article claimed that one-day second life would buy google itself. Of course, it didn’t’ pan out quite that way. Google went on to become the juggernaut that it is today and facebook emerged for the masses. However, the idea of an immersive virtual reality refused to die down. The most important mainstream depiction of the same was the “holodeck” of Star trek.

Nortel had its web.alive platform – which was a very immersive engine. We had a variety of games, too many to name them here. These transformations have resulted in the demise of rigid enterprises and the emergence of new economies, such as the metaverse economy. What will the future of employment look like if we go ahead in the context of a metaverse economy is an open question?

The phrase "metaverse" has always generated a lot of excitement in the technology community. The specific meaning of the term and how it will show to be an outstanding instrument in the future are not well understood by the majority of people.

In order to help you comprehend the metaverse's basics and functioning, we'll go over all you need to know about it in this post. So let's get this party started.

Introduction to metaverse

Imagine being able to build your ideal alter-ego in a virtual environment where you have complete control over every element of your persona. You have the freedom to do anything you want, to possess whatever you want, and pursue practically any opportunity that comes your way.

A scene like this was often portrayed in science fiction films and television programs. However, it is possible that it may become a reality in the near future since there is a lot of excitement in the business world about getting every layer, technology, and protocol ready to build "The Metaverse."

The conceptual breadth of the metaverse seems to be endless. It will vary from your house, street, business, and town or city, down to the solar system itself, and everything in between. It will also be a realm of fantasy worlds as well as social, economic, and cultural experimentation.

Those of us of a certain age may be hesitant about spending our waking hours in the metaverse where everything will be gamified, but it is the digital natives among us who inhabit today’s metaverse of Fortnite, Roblox, and Minecraft who will likely adapt the fastest and prosper.

In parallel with the world's gradual transition to a post-pandemic period, technological advancements are having a tremendous impact on the human experience in both the physical and digital realms.

Sooner or later, the metaverse will begin to have a greater effect on not just our workplace but also on our general everyday lives, eventually becoming the new normal. The metaverse is the workplace of the future, as well as the future of the whole globe.

Building components for the metaverse include the capacity to host hundreds of individuals in one server (perhaps, future metaverses will be able to accommodate thousands or even millions of people at once), and motion-tracking systems that can identify where a person's eyes are, and more.

Let me know your thoughts.... and as usual - click here to follow this blog!